Do all daily and weekly quests that give . {\displaystyle {\text{LevelAdvantageDamageBonus}}={\dfrac {2\times ({\text{AlliedShipLevel}}-{\text{EnemyShipLevel}})}{100}}+{\dfrac {2\times {\text{MaximumThreatLevel}}}{100}}} You might also encounter Mystery Nodes , which could restore 1 Ammo to any fleet that runs into it. The top PvE ships may be able to challenge Chapter 10 in a 1:1 fleet, but lesser ships will struggle even if they are above level 110. The question is how to get the most EXP for the least resource consumption. Azur Lane Affection Guide - Player.One [ ] 7177 , | , Bj | [Vietsub + Lyric] 24Kgoldn Mood (Remix) | Music Tik Tok , | ! We are using cookies to give you the best experience on our website. { + Sometimes, you may see some really large numbers pop out. Currently, only Chapters 1-12 have Hard Mode, which are identical to their Normal Mode maps except for higher enemy levels. X 947 , 123 : " - | "? N + There are also non-combat nodes that appear in various maps: During several events where Sirens appear as mini-bosses roaming around the map, your movement will be restricted to certain number of tiles. WeaponBaseDamage No friendly ships which entered the battle are sunk. T AttackerSkillAndEquipment {\displaystyle {\text{ReloadTime}}={\dfrac {\sum _{i}^{N}{\text{reloadtime}}({\text{Equipment}}_{i})}{\text{NumberOfAAGuns}}}+0.5}, The coverage of AA fire is outlined by the dotted lines surrounding your escort fleet. + Skill created ordnance are ordnance dropped by those aircraft created by carrier skills. Spawned fleets do not give XP or rewards. Guns - The final damage you deal to an enemy is affected by the Firepower of your ships. DamageBonus Damage formula is as follows: . + For more information, refer to Skills. DamageBonus Before entering a mission, you can set up the formation of the fleets you will send to sortie. Radius A few shipgirls have a skill that gives a bonus to XP for certain types of ships. If the time expires, you will immediately be expelled from the map and will have to start it over. FinalDamage 1 StatBonus Air Parity . ( FinalDamage + 1 . Fighting full fleets of higher-level ships will increase the EXP earned, but note that losing cuts EXP gains in half. AllyACV {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\left[{\text{LoadDamage}}\times {\text{SlotEfficiency}}\times {\frac {100+{\text{AirPower}}\times {\color {Red}0.8}\times (1+{\text{StatBonus}})}{100}}+{\text{random}}(\{0,1,2\})\right]\\&\times {\text{ArmorModifier}}\times {\text{LevelAdvantageDamageBonus}}\times (1+{\text{AmmoBuff}}+{\text{DamageBonus}})\times (1+{\text{ACVBonus}})\\&\times (1-{\text{EnemyAirDamageResistance}})\times (1+{\text{EnemyDebuff}})\\&\times \left(1+{\text{CriticalBit}}\times (0.5+{\text{CriticalModifier}})\right)\end{aligned}}}, End of Screen Damage % Further heals cost Gems. All enemy ships sunk. One Iota of Effort, Two Can Play at That Game, Reload stat of a ship plus the bonus reload from any equipment and. FormationBonus 100 It Makes You Crave Noodles! + ? In this range they gain a +20% bonus to sortie XP. This means that every time you visit this website you will need to enable or disable cookies again. azur lane high efficiency combat logistics plan use 100 Your ships start the battle in the Hidden state, but once their Detection Gauge fills up, they will enter and remain in the Detected state until the gauge falls back down below a certain threshold. 1 , SkillBonus !? n 2743 , 29016 : " - []"? Assuming 6 000 total XP per battle, one week of Exercises will give 630 000 XP. blue doberman puppies. {\displaystyle {\begin{aligned}{\text{DamagePerTick}}&=\left({\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\times {\dfrac {100+{\text{Firepower}}\times (1+{\text{FormationBonus}}+{\text{SkillBonus}})}{100}}\times {\text{BurnCoefficient}}+{\text{BurnDamage}}\right)\\&\times (1+\mathrm {SkillBonus} )\end{aligned}}}. ArmorModifier + ! azur lane high efficiency combat logistics plan how to use !! AmmoTypeModifier 198 , Mit | Mit (Gpa, , , , ) 267, Led | Led ? 0.025 This section does not include the barrage skills, refer to the Barrages section below for barrage skills. ( ) s . In addition to equipping gear and increasing skill levels, a ships stat can also be increased. 1.3 Or, the player could retreat, leaving the enemy fleet intact. Direct damage increase/reduction skills do not affect Fire damage (and similarly, Flood damage). Air Damage Reduction is calculated individually for each ship based on their AA stat: //// 267, | \\ 7 Chanel Bag Steady-Seller Top 7 7861 , | (*Eng) 2022 1? 2 Critical damage has a base damage modifier of 150%, and any other equipment modifiers add additively to the base modifier. , 10 ! SlotEfficiency + SlotEfficiency + Stock bombs are a total of 6 bombs which every carrier has and are independent of the aircraft carried by the carrier, they have a coefficient of (80%, 85%, 100%) and the base damage only depends on limit break level. However, only a total of 300 PR1 blueprints can be obtained from the Catch-Up system. , Each calibre/type/load of guns/torpedoes/bombs has a different ArmorModifier depending on the enemy's armor type. EnemyDebuff 0.3 The latter is particularly useful against medium to high armor ships, which will be a . ) random Furthermore, this operates regardless of how good the shipgirls are at fighting, so this is a good way to train up the weaker members of your fleet. azur lane high efficiency combat logistics plan how to use SlotEfficiency ( + When active, the Lecture Hall can give up to 4 800 total XP per hour at maximum level. As such, if you want to earn lots of XP, you should maximize the amount of that you earn: Make sure that your Canteen is upgraded as far as your level will allow. The Rec. ) . ( Operation Siren will not reduce morale (though morale bonus experience is still in effect) nor, Kinda Cowboy Hat | Escape From Tarkov - Where To Find Found In Raid \"Kinda Cowboy Hats\" - Dressed To Kill Quest Guide! Repair ships have a Limit Break improvement called Team ammo +1 that increases the starting and maximum Ammo capacity to 6 for the fleet they reside in. !!"? The best-case scenario is something like Iris of Light and Dark D-2. The flagship bonus makes a difference, particularly if you can make sure your flagship gets MVP every time. 912 , 20111 : " 2021 - 2021 E , , MBUX, , 6450, "? Currently there are three main types of barrage in game: Armor break (also called armor shatter) is a debuff that increases the shelling dmg a ship takesdamage that scales with the Firepower stat. Okay High Efficiency Combat Logistic Plan works in event hard mode. High-Efficiency Combat Logistics Plan 135. Ooo ! 0.8 This affects both players' and enemies' ships. The damage per instance of Anti-Air fire is affected by the AA stat of your ships. Free ! There are currently two main types of damage reduction in the game: Final Damage Reduction and Air Damage Reduction. When summoned during a battle, submarines will stay underwater for as long as there is oxygen, based on their oxygen stat. = ( 1 ( 1 Moving to this point and occupying will destroy it. AirPower One of my most asked questions on my channel is "How do I get so many of my ships to level 120"? 4146 , 248 : " 1 - | Black Books 1 1 | "? Note that unlike sorties proper, Exercise XP is not affected by morale. + ) One week of doing two of these commissions every day will yield 1 512 000 XP. 1 : if a fleet is at 4/5 Ammo and they run into an , only 1 Ammo will be restored; the remaining 2/3 will remain for future consumption. All three main damage types could be affected by various other factors, most notably Ammo (at 0 Ammo, your ships inflict -50% damage), while the several extra damage types will ignore it. 1 azur lane high efficiency combat logistics plan how to use WeaponBaseDamage ArmorModifier Azur Lane Official on Twitter: "Dear Commander, Here is a full HQ will also be giving out 60 High-Efficiency Combat Logistics Plans and 3 Quality Tuning Samples of each type as compensation. . = 100 . War Archives - Azur Lane Wiki When applying fires of the same BurnIDs, it would refresh or replace the existing fire. MaximumThreatLevel On the other hand, there is also no Morale penalty for being sunk in Exercises, so if you are not trying to absolutely maximize Merit and rank you could also choose a few weaker ships to be carried and pick easier opponents, or a full fleet of weak ships and accept a half-XP loss. By completing these missions, Commanders can receive a new item, Combat Data Pack Series 1. SlotEfficiency Ships in the Backyard or Tactical Training may not participate in the classroom. For every 1 level your ship is above that of an enemy, you deal 2% more damage and receive 2% less damage (stacks with Threat Level, with maximum cap at 50% increased damage output + reduced damage taken). 4012 , : " - ' ' '' ?+ ' ' /14F"? 100 X HE Combat Logistics Plan Rewards. It should be noted that there are special cases when it comes to fire stacking. 100 + 4155 , 229 : "bj - [Vietsub + Lyric] 24Kgoldn - Mood (remix) | Music Tik Tok"? ( ( Combat Logistics Plan.exe | azur lane high efficiency combat logistics plan, , . Azur Lane Crosswave on Steam If your ships are very low-level and cant challenge harder stages, this can be a good place to spend some time. 0.5 When this value is reduced mid-sortie under the required value (ex. ( We apologise for any inconvenience you may experience using this page. 1 For the present patch status I suspect that the "optimal" plane-resistant Ironblood fleet is basically "all German PR botes, Graf Zeppelin, and wildcard". . ) + Each battle in a sortie consumes 1 Ammo. Air Raids - There are three sources of damage from Air Raids: torpedoes, bombs, and damage when the planes reach the end of the screen. The amount of damage dealt to a node can be calculated by this formula: l # l # l #MBCevery1 l EP.203"? From Azur Lane Wiki Jump to navigationJump to search File File history File usage No higher resolution available. + The eHP in the formula refers to the target's eHP. 1 Each submarine torpedo slot operates independently. For ease of calculation, make sure your ships do not have any equipment. i 10 CriticalModifier CriticalRate + Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. For example, if 'fire rate' is 2s, rate of fire will be 0.5 waves/second. So in this video I explain my process to level grinding in A. ( Medial Marijuana Recommendations. Aviation Firepower This website uses cookies so that we can provide you with the best user experience possible. This accuracy (probability of hitting) is determined by two factors: Accuracy ( 1 + ) 1 25 ( EXP gained from the Dorm increases with level. Should any recovered Ammo exceed maximum capacity, only enough ammo to reach maximum capacity will be consumed, and the rest will be left on the stage (Ex. Operation Siren | Azur Lane Wiki | Fandom The highest-damage scorer in a battle earns MVP, which grants 2 XP; and the flagship earns 1.5 XP. Each Commander level increases the player's softcap by 100 and softcap by 600. It is not as easy to use as the Dorm, since it is mutually exclusive with the Dorm, gives XP at a lower rate than a diligently-maintained Dorm, can only train certain shipgirls can be trained each day, and cannot train shipgirls above level 100. , | .. 123 , | [] , | ! Its strength is based on the number of in it, the more of this "" the more enemy ships present during combat. p Intralogistics & Supply Chain Collaboration. Below is a list of what each enhancement would give (i.e. = c A fire started from a same or higher level gun will only have its duration refreshed. Evasion 0 ?"? These critical hits are RNG based. X mrtori3 4 ( ( It also features a wide range of characters; known as shipgirls. Check the Meowfficer page for more info. + Objectives Only Explorable and Secured/Safe Zones will count towards Exploration Rewards. OwnShipMaxHP 1 ( The formula for Critical Hits is as follows: ( = Also it would be preferable for them to not have modernization upgrades since modernization values differ greatly. Eh it's just grinding, and with autoclear now it's really no effort if you put together a good fleet. AmmoBuff Each map stage starts at a maximum Threat Level, which is denoted by a red "DEF UP" icon . What is it? Plane azur lane high efficiency combat logistics plan how to use. l + random 1 cooldown + 126 , Additionally, Commanders can freely switch between which PR1 ship they would prefer to have the Catch-Up system to be used on. It is denoted by either numerical level or from maximum ("Lethal") threat to minimum ("Safe") threat. ) TBH Barracuda has been powercrept hard for everything. The damage for a barrage is calculated the same way as your guns, with weapon coefficient = 100%. Multiple sources of armor break with the same "BuffID" do not stack, instead, applying armor break again will only refresh the pre-existing debuff's duration. ! ) NOTE: This feature requires Captain Level 50. 3218 , 201 : " - : []"? 1 + i The total stats of the two fleets used is greater than the required total. . ) There are at least 5 types of enemy nodes that appear in the map. (Currently broken does NOT raise affinity at all) Putting her in the Dorm might cause her to display a heart icon. Amazon's Study Hall - Daily Questions Megathread (12/22) LevelAdvantageDamageBonus y Daily Raids and PvP Exercises have different victory conditions. {\displaystyle T=\mathrm {Oxygen} /10}. It is also affected by items that reduce this value, notably the SG Radar. The formula for this is as follows: # # #"? Players can help improve their fleets' odds at winning by equipping their fleet ships with Auxiliary equipment, guns, and planes. The possibility of getting gold SG Radar design drops are helpful as well. = EnemyShipLevel ) 4593 , : " - 1 !!"? x 4 + You.aseanseafoodexpo.com : https://you.aseanseafoodexpo.com/blog/. ) + FleetMovement + A ship is considered revealed when there is an exclamation point displayed to the side of the gauge, and hidden when there is no exclamation point. The total power of a single ship can be calculated by the following: 100 NumberOfAAGuns Some sources of flood damage in the game include: It should also be noted that DoT effect damage is not counted on the end-of-battle damage scoreboard. Siren Rally Point: Found in Obscured zones. Multiple sources of floods can affect a single target and will not interfere with each other, nor with other DoT effects (ex. Air Incapability | 50"? 3 2 The carriers in your Main Fleet can be in one of two states: Hidden, and Detected. : " - "? If you play actively, combat will be the largest source of XP for ships. Note: Values shown in game for recommended ACV will differ slightly from the values shown in this wiki. ) 409 , 8 : " - ! ) 4096 , 229 : " - ! At time of writing, some listed XP rewards count the 20% bonus for S rank, and some do not.) 327 , 166 : " - [] ep.1) ? + + Ihr Schreiner & Schlosser in Steinperf und Dillenburg AttackerLuck Exercises are another form of combat. : " - ?"? + ] X 1898 , 250 : " - ? ( EnemyDebuff The higher it is, the slower the rate of increase. 200 + 100 0.7 How many blueprints do you need for PR ships? 1 Choose from 25+ characters and 30+ support characters to help lead your fleet to victory. The following stats can be enhanced: Firepower (FP), Limit Breaking all of your ships in the early stages is a waste of oil. Other skills are generally probability based, except for a few special skills that trigger based on special conditions. '' !! 229 : " - [ 2]"? : " - [ : ] 16 20190919"? 2 We would like to show you a description here but the site won't allow us. CloakBit + ) ? The reload time of a gun is affected by the Reload stat of your ship. A fire started by a battleship gun can be refreshed indefinitely by destroyer guns but cannot be replaced as there are currently no fire sources with a higher level. The effectiveness of ships rises rapidly with level due to level advantage bonus, stat increases, and limit breaks. 178 , Lh | Lh 1 , | | 7990 , | 166 , https://you.aseanseafoodexpo.com/sitemap.xml. 248 , | / 1203 , | ? 14982 , 5 | Solo 5, (+..?) ( TotalEvasion ShipLevel 8000 azur lane high efficiency combat logistics plan how to use AviationDamageReceived Attacking a node will cost the sub fleet one ammo. ) | 20 / Kbs 2022.02.24. 7861 , | [] Ep.1) ? When starting a sortie, each fleet starts with 5 Ammo. Exercises do not cost oil, so it is a good way to level up high rarity, high limit break ships (which are often the best performers in Exercises anyways). + ShipPower {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\left[{\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\times \left(1+{\frac {\color {Red}{\text{Firepower}}}{100}}\times (1+{\text{FormationBonus}}+{\text{FPSkillBonus}})\right)+{\text{random}}(\{0,1,2\})\right]\\&\times {\text{ArmorModifier}}\times {\text{LevelAdvantageDamageBonus}}\times (1+{\text{AmmoBuff}}+{\text{DamageBonus}})\\&\times (1+{\text{AmmoTypeModifier}})\times (1+{\text{EnemyDebuff}})\times (1+{\text{HunterSkill}})\times (1+{\text{ManualBit}}\times (0.2+{\text{ManualModifier}}))\\&\times \left(1+{\text{CriticalBit}}\times (0.5+{\text{CriticalModifier}})\right)\end{aligned}}}, Torpedoes - Similar to guns, but instead of depending on the firepower of your ships, it depends on the (torpedo) of your ship. 4564 , 123 : " - '' !"? Achieving victory will result in a number of item and ship drops, randomly selected from the drop table shown before combat. 2508 , 96 : " - | | 5 15 | English with FRIENDS S5E15 \"Ross's New Apartment\""? AlliedShipLevel 5 Aircraft Torpedoes And Today, In this post, we have covered everything about the game you need to know: Azur Lane guide and Azur Lane tips, cheats & strategy to . Azur Lane High Efficiency Combat Logistics Plan | Combat Logistics Plan Reload is the rate at which gun/air raids/torpedoes fire/charge up. CriticalModifier 50 While moving around in the map, sometimes you'll run into random encounters. azur lane high efficiency combat logistics plan . . , | ? A fire started from a lower level gun will be replaced by a fire started from a higher level gun. 6-1: This is the first stage that drops purple equipment plates, which are important for newer players. 100 Most event maps lack this combination of good blueprint designs, a favorable Siren layout, reasonable Hard Mode fleet requirements, and decent XP for a 1:1 fleet. DamagePerTick The formula for this is as follows: Air Supremacy Overview Operation Siren is a new combat area that is independent from the main story and includes multiple different zones for players to explore. = Bing azur lane high efficiency combat logistics plan . = EvasionRateSkill Operation Siren will not reduce morale (though morale bonus experience is still in effect) nor increase affection. The objective of the game is to sink as many enemy ships as possible while protecting your own. High-Efficiency Combat Logistics Plans (HECLP) can be used on cleared stages, and they do not consume additional Data Keys. ( FinalDamage . The formula for this is as follows: If a fire is started, the ship will be damaged up to 5 times, with the first instance being 3 seconds after the hit.