Template:Enemy Koopa Troopas (Japanese: ノコノコ Nokonoko) are recurring common enemies in the Mario series. Interestingly, the Roving Racers have longer arms and legs to match Mario's body proportions. When defeated, it may randomly drop a Fire Block of itself. However, in this game, no matter how Mario attacks them, Koopa Troopas only retreat inside their shells when hit, though hitting them with another shell or running into them while invincible does destroy them. Some other Koopa Troopas are found occupying the seats. Koopa Troopa is an opponent in Yakuman DS, He frequently melds/declares his tiles and he is a bit harder than Shy Guy and Goomba. Like Green Koopa Troopas, Red variants also use Fruits and Rare Fruits to raise their Skill Levels. A Koopa Troopa appears as Mario's starting partner in Battle Mode in Mario Party 3. Ultimate, taking one slot and equipping the fighter with a Green Shell at the start of a battle when used. The Shellcreepers are replaced by Spinies in most remakes of Mario Bros., likely so players know not to jump on them. A green Koopa appears as a default playable character in Mario Kart Wii, where he is given an outstanding Mini-Turbo bonus that is rivaled by Dry Bowser's, Dry Bones', and Wario's. Hookbill the Koopa reappears in Tetris Attack as an enemy. Super Mario World: Mario to Yoshi no Bōken Land, Super Mario RPG: The Legend of the Seven Stars, Mario & Luigi: Superstar Saga + Bowser's Minions, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, Mario & Sonic at the Olympic Winter Games, Puzzle & Dragons: Super Mario Bros. Red Koopa Troopas also appear as non-playable characters found in the background of some minigames. In Blubble Lake, Bowser rescues a group of Koopa Troopas from a cage and is able to use them as a Special Attack called Koopa Corps, where he spins his shell and rebounds Koopa Troopas (which go into their shells) onto enemies. In Mario & Luigi: Dream Team, Koopa Troopas make a cameo appearance in Mario and Luigi's fight against Bowser Jr., as part of the audience alongside Shy Guys and Goombas. In Picnic Road, the Koopa Troopas are shown worshipping the Earth Vellumental as a deity. Once defeated, Lakitu gives Mario/Luigi the Key to the Truffle Towers. Of note is that despite reusing the New Super Mario Bros. artwork, Koopa Troopa and all variants otherwise are shown with very light turquoise eyes. There is also a baby Koopa Troopa by the name of Jr. Troopa, who constantly stalks Mario and his allies to pick fights with them for intruding on his playground early in the game. A Koopa Troopa was also a requested playable character.[8]. There is also a fully functional unused red Koopa Troopa that can be found in the game's codes. He then throws a banana peel in Koopa Troopa's path. The eyes blink once, and then disappear. Their Green Shell Skill changes any Wood Orbs on the player's Orb field into Water Orbs, while their Awoken Skill Water Boost raises the ATK of any Water attribute teammates when the player clears a horizontal row of Water Orbs. Like usual, waiting a bit will cause the Koopa to come out of its shell. Red Shells lock on and pursue the vehicle in front of you, knocking over the first driver they hit. A reporter named Kylie Koopa also makes an appearance in the game. In all the games where Koopa Troopas appear, their shells can't break, but in a cutscene where the Koopa Troopas steal Donkey Kong's banana hoard, it is shown that Donkey Kong can break their shells with his fist. Edition Enemies, Super Mario Advance 4: Super Mario Bros. 3 Enemies, Super Mario Bros.: The Lost Levels Enemies. They can now be found underwater, where they cannot be stomped. After being defeated, they will become a shell that can be thrown like an item, but the Koopa Troopa will come back out after short time, even if the shell is still in the player's hand. They always have angry expressions and make the same "hiccup" sounds they make in the spin-off installments. One of Mario's weapons is the NokNok Shell, which appears to be a Koopa Troopa shell. They are common enemies. However, these "good" Koopa Troopas still attack Mario and his party (in fact, if the player revisits the earlier levels as Bowser, Koopa Troopas without glasses still attack him), as do the Koopa Troopas wearing sunglasses under Nastasia's spell. There is a constellation of a Koopa Troopa's shell called "Speedy Shell," purchasable at the Museum for 50 Points. A Koopa Troopa first appears as a playable character in Super Mario Kart, where he is a lightweight whose special item is a Koopa Shell. Several Koopa Shells appear as enemies throughout the game, however these may not have actually contained Koopa Troopas, as none are seen. Additionally, three green and three red Koopa Troopas dance in Birdo's concert at Plum Park. Koopa Troopas attack by getting into their shells and ramming Mario, doing 7 HP of damage. The English name comes from Bowser's Japanese name, クッパ Kuppa, which is itself derived from the Korean dish of the same name,[2] while Troopa is a corruption of the word "trooper," seemingly to keep the reference to forward marching from the Japanese name intact. A Koopa Troopa's shell consists of a carapace with colored, hexagon-shaped scutes in a pattern on the top, with smaller, triangular ones at the edges, with dark flesh underneath that appear as "grooves"; a beige colored plaston with several "ribs" on its surface and six holes on it where the Koopa Troopa's head, arms, legs and tail emerge from; all joined by a white bridge that follows along the perimeter of the shell and rises at the spots where the Koopa Troopa's head and tail are. In Super Mario Bros., Koopa Troopas are the second enemy Mario encounters, directly after Goombas. They can be placed in Bill Blasters, Warp Pipes, and Blocks. Depending on the game, this can be separated from the Koopa or the Koopa encouraged to withdraw inside, and then picked up and thrown. Onomatopoeia of a slowly crawling turtle(a translation of the Japanese name). Koopa Troopas make a reappearance in Super Mario Bros. 3. It marks the first time Koopa Troopas are seen walking on two legs in-game and wearing shoes (which later became the regular look for them). Yellow-shelled Koopa Troopas are unique and tend to chase after Mario, but act like faster green-shelled Koopa Troopas in movement. Their stage mode skill grants 50 bonus points for each remaining capsule after completing a stage. Koopa Troopa is the Normal Staff Ghost for DS Cheep Cheep Beach. Koopa Troopas also appear in the following minigames: Paratrooper Plunge, where the characters have to avoid red Paratroopas, GOOOOOOOAL!! 8-bit Koopa Shells can sometimes be found in walls with strings. Marching across the terrain, Koopa Troopa constantly tries to catch Mario before he can rescue Peach, but cowers away in his shell when Mario steps on him. From this game onward, the brothers can pick up a Koopa that had gone into its shell and then throw it at enemies. Joyful Controllers Couples Halloween Costume - Unisex Adult Video Game Outfits. Although most Koopa Troopas are affiliated with Bowser, they seem to be cheerful and friendly creatures intent on doing their job. A sub-species called the Koopeleon also appears in the game. It has been requested that this article be rewritten and expanded to include more information. A Koopa Troopa also appears as a playable skin, meaning that both bipedal and quadrupedal Koopa Troopas exist in this game. They appear in Flipside Pit of 100 Trials in room 11, 14, 16, and 19. Koopa Troopas (commonly shortened to Koopas or occasionally Troopas) are anthropomorphic turtle-like creatures with removable shells that come in many different colors, with red and green Koopa Troopas being the most common; green Koopa Troopas usually walk back and forth without any concerns for pits or other obstacles, and red Koopa Troopas usually walk back and forth without falling off of their platforms. While Mario and friends are heading for Bowser's Castle to get back to their normal sizes, Koopa shows up, requesting to the player to save his grandfather and defeat Kamek. Koopa Troopas also appear in Hooktail Castle alongside Paratroopas, and rarely in Rogueport Sewers after completing Chapter 5, though here they are only seen inside a battle when confronting a Hammer Bro, Koopatrol, or Magikoopa, again along Paratroopas. In Star Battle Arena however, players must get 50 coins to her to win the match. A green Koopa reappears in Mario Kart: Double Dash!! Throughout the series, they appear as background characters in boards and minigames. Koopa Troopas, along with Goombas, are Mario's most common foes. They behave similarly to their versions from previous games, where Mario stomps them and they retreat into their shells so Mario can kick them to attack enemies. Free shipping . Near the beginning of the episode, Kootie Pie jumps on the Koopa Troopa repeatedly, knocking him out of his shell. Koopa Troopa also appears as a playable racer in Mario Kart 7, for the Nintendo 3DS. In Dark Bloo Inn, a Koopa Troopa is part of the Shady Sledge Bro's gang, and some Koopa Troopas appear as NPCs in levels such as The Golden Coliseum and the Sunset Express. Koopa Troopas are often troopers in the Koopa Troop. This Koopa Troopa's design is truer to the games than that of The Super Mario Bros. Super Show!, and is based off of the Paratroopas that briefly appear in The Adventures of Super Mario Bros. 3 episode "Do the Koopa". Defeating a Koopa (by throwing its shell away or breaking it) causes it to respawn in the same area it patrolled, making it one of the only enemies in the game to do so (along with Cataquack, in Beach Bowl Galaxy). In Super Mario Maker 2, they simply use an enlarged version of the normal Koopa Troopa sprite. A Koopa Troopa appears as a playable character in the game Mario Golf: Toadstool Tour. FREE Shipping. In Bowl Over, the solo player uses a Koopa Shell in order to knock over the three other players. They are common enemies in the Mario franchise, usually displayed as foot soldiers of the Koopa Troop, under the direct leadership of Bowser. After Mario defeats him, he expresses embarrassment on how he was defeated on his home turf. Koopa Troopas reappear in New Super Mario Bros. Wii, acting like they did in the first New Super Mario Bros. Koopa Troopas once again dance to the electronic vocal riffs in the background music by pausing and facing the screen, though they now do a bit of cha-cha. He also makes a very small cameo in the sequel Paper Mario: The Thousand-Year Door. In both games, the Koopa Troopas has good chemistry with Bowser, Koopa Paratroopa and Dry Bones. Koopa Troopa's Mario Power Tennis trophy animation begins with him walking on stage with Luigi, Mario and Peach cheering for his victory; Diddy Kong is also there, eating bananas. A green Koopa Troopa appears as a Novice-type support spirit in Super Smash Bros. Koopa Troopas are also among the basic enemies encountered in the Road to Superstar game mode.

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