New Vegas Bounties II is the sequel the popular New Vegas Bounties I, and picks up immediately after the uncertain ending of the first episode. Despite Boone saying he received very little melee training it is one of his tag skills. In order to trigger the quest, the player must accumulate at least 5 \"history\" points with Boone.Note that these \"history/trust points\" can only be earned while Boone is in your … The best way to accomplish this is to shoot at each wave so that they notice the Courier and stop running towards the town. Legion mongrels run far ahead while soldiers walk. Mora's Boon is a daily greater power found in The Elder Scrolls V: Dragonborn. form id I could talk to all three people but after Raul mentions he always had his doubts the conversation would just end and console commands simply didn't work. It's best just not to think about it. Perks include: Spotter. Fallout New Vegas Lily And Leo Console Command The Mojave Wasteland is a harmful and desolate place so you feel the need for some company during your journey. If they get across the Colorado River, it will be too late to save them and the NCR should be patrolling for Legion raiders and setting up checkpoints rather than spreading themselves so thinly if their objective was holding Hoover Dam. The Dragonbone Sword is a one-handed weapon found in The Elder Scrolls V: Dawnguard. prid 00096bce this will select Boone so you can manipulate him further. Once arriving at Bitter Springs, Boone asks to go to Coyote Tail Ridge, where he was stationed and tells the Courier exactly what happened during the massacre there. I can use console commands to kill either one, however killing one will only result in “Boone is unconscious” and he joins me again. You just killed him with Boone present! The quest is considered complete once all three waves are dead. You could use it for testing. Sometimes, if Boone approaches you saying that he's ready to go to Bitter Springs, but you don't immediately accept, he may become stationary and will not move again until you talk to him and tell him that you want to go to Bitter Springs. Its location is: At night in the Dinosaur at Novac. In order to get him to open up to you about what happened at Bitter Springs and begin this quest, you need to gain 5 'trust points' with Boone. After a Speech check of 30 or better is passed the Courier may suggest going back to Bitter Springs. One can talk to Boone after every phrase to listen to all parts of the dialogue. As his history/trust with the Courier improves additional dialogue options about his past and Bitter Springs will open up. Click to learn more! textures by ~redheadstock. Each time history points are accumulated, one can choose the companion option to "talk to" Boone. Talk to Boone about what happened at Bitter Springs. Or you can cheat and use the console command: set "96BCD".nOpenness to 5 More info here http://fallout.wikia.com/wiki/I_Forgot_to_Remember_to_Forget Talk to Boone about staying overnight at Coyote Tail Ridge. Quest: I Forgot to Remember to Forget. The rifle looks incredibly weathered, its barrel is rusted, and the end of the stock is duct taped on. 001349A7 This takes some strategic positioning to pull off, as the last wave has a head start by the graves on the other side of the town. The +2 history points will provide some dialogue which the Courier can respond to, which will affect Boone's opinion of them when the actual quest begins. Go to Bitter Springs refugee camp and repel the Legion raid. Eradicate the Legion: +2. Just killing legion respawns won't do anything. To open the console, tap the backquote (`) or tilde (~) key (they're the same key). Without a firm to provide sponsorship, you must strike out as a solo contractor for the NCR. Boone will initially refuse, but will approach the Courier after a period of time about revisiting Bitter Springs. At the end of the conversation, his armor is upgraded depending on the last answer. Whenever completing a story quest, the next time conversation is started with a companion, they will talk about the quest. If you have done all the above and the dialogue still hasn't triggered, go back to Novac and make sure to talk to Manny Vargas (the other sniper). There's a holodisk at one of the tents called Unimmersive Holodisk you could use it to forcefully start boone's quest, and also summon the reinforcements from the other camps. If that doesn't work, open the console and enter the command. Sometimes Boone will make comments while the events are happening or just completed and sometimes he will not comment. It is obvious that Boone has a traumatic past, but he refuses to acknowledge it, and therefore cannot move on from it. 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